Open the prefab.ent that you just extracted. Open the Fallout Tactics editor again and open the entity editor. Open the entities folder then open the SPECIAL folder and then open the prefab folder.Įxtract the prefab.ent which correlates with the custom prefab character you’ve been working on this whole time. Open the entities_0.bos located in the same location as the gui_0.bos file Now you have a custom character description. Once here edit the name for you character:Įxample. Scroll down until you locate the name_CORE_prefab1 When you open Fallout Tactics, the images will be replaced. Copy and paste your newly renamed core prefab image into the gui_0.bos folder. Rename your small and big images as one of the core prefab.zar files (for example, renaming your small image as CORE_prefab1.zar). The prefab characters are noted CORE_prefab1.zar through CORE_prefab5.zar. Once the small.zar and the big.zar are created you’ll need to open the gui_0.bos using WinRAR (or similar software). Small and the other big, the editor works Now open the fallout editor, use the png to zar The face that is about 75×100 (the small face) and another one aboutģ00×300 (the large face for prefab characters).Ĭrop both images using GIMP or photoshop or even Windows paint. You need to make 2 images from your image, one for Steamapps\common\Fallout Tactics\core\locale\game Fallout Tactics 1.27 patch (comes installed with the Steam version by default)
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